The Hardest Update

For years now, I’ve been maintaining a mailing list of friends and family to whom I send a monthly update. Just a little thing, created in the wake of deleting our Facebook account, which otherwise allowed people to passively keep up with what we were doing. We needed to let them know directly, instead.

This month, I had to send out the most difficult of these updates.


Photo of Amanda Summers

Welcome, locals, to the Signal Family Traveling Show!

Michael: The world is dimmer. My beautiful wife, my better half, my favorite person, is gone. 

Amanda Summers passed away unexpectedly last Saturday, June 20th. It has not yet been a week since I found her. I hope you’ll forgive me, but at the moment I prefer not to discuss the particulars. I would much rather you think of her as she was: an absolute delight.

As I write this, there is a fair amount that isn’t settled. Arrangements are being made for her to go back to Indiana where she’ll be buried next to her father, John. We’re planning a simple graveside gathering, a bit of speaking about her, and then a wake/gathering at Amanda’s mother’s house.

Amanda and I were both of the opinion that we are not our bodies. The real Amanda is inside all of us who knew her. The body that we are returning to the earth, we do so as a sign of respect, but that’s not her. As long as I live, she’s still here.

I have been surprised and comforted by the outpouring of support I’ve received in the wake of this tragedy. Friends dropped everything, traveling for hours to make sure I haven’t been alone for longer than I can handle. I’m being cared for. I hope that you’re cared for.

As longtime readers know, there were many months when AJ felt like she had done nothing of note and I had to pester her to contribute something to the newsletter. To honor that legacy, I’ll be pasting in AJ’s last movie review from Letterboxd. Maybe not one she would have picked, but it represents something important: a couple’s project of ours.

AJ had ADHD and had lost some of her taste for movies years ago, considering the time and attention commitment involved. Left to her own devices, she much preferred YouTube content. But she would sometimes join me to watch something, sitting at the other end of our couch, her attention split between the film and her laptop where she would be reading Letterboxd reviews, the film’s Wikipedia page, researching any idle questions that came up, etc. In recent years, we both became charmed by the actress Suzzanna, an Indonesian horror icon recently being rediscovered by English-speaking audiences thanks to some of her films finally being released outside of Indonesia on disc.

 

I bought a box set of Suzzanna films and as a couples activity, we worked our way through the whole set, finishing with Ghost Ambulance, Suzzanna’s last film… a comeback appearance for her. It’s, uh… not good. But the thing is, we loved not-good films sometimes even more than good ones. Because with a not-good film, we could talk about it afterwards: why didn’t it work? Could anything have improved it? What surprised us about the work? What did we like about it anyway?

And then we’d hurriedly write up our thoughts on Letterboxd just so we could race to read each other’s write-ups, dropping a little “like” at the bottom. A mouse-click that meant “I love you.”

It was the conversation that was important. The chance to watch her incisive mind work. To just be with her.

It’s very quiet here now. 

AJ: 

Ghost Ambulance (2008)

Watched 01 Jun 2026

If you have the Suzzanna: Empress of Darkness box set and intend to watch this, her last film appearance… I mean, don’t, it’s a waste of time. But if you insist, watch it first. This will give you a whole new appreciation for all the silly, campy touches in Suzzanna’s classic flicks. I’d even gladly take the syrupy love song serenade that goes on way too long in Satu Suro Night over this flick’s long scenes of young people walking around in the dark staring at nothing while breathing hard pretending to be frightened, which is fully 40% of the running time.

No one but Suzzanna has a personality and she’s stuck with “embattled grandmother trying to protect her family with folklore,” her family mostly being our main character, a young dude with Shia LaBeouf vibes and even less screen presence. Suzzanna does look great at 66, though, and gets a couple of nice wigs. Sadly though, she mostly fades out after the first act.

Then the focus shifts almost totally to young characters with no personalities. Our staring, cow-eyed “leading man” (the zeroest zero of all) has a girlfriend whose parents don’t approve of him; it’s his sole character trait and goes nowhere. She goes overseas to school and then returns in time to be imperiled by the final confrontation with evil, and none of it matters because who even are these people?

Nothing seems to be resolved at the end. I guess Suzzanna ritually banishes the evil, but it’s not communicated well, or maybe I was just comatose by that point. Basically, the film seemed to have no budget to do much with the titular Ghost Ambulance, no spooky ideas for ghosts, no resourcefulness to try to recreate some of the folklore ghosts from Suzzanna’s classic movies, and no ideas for things the characters might do or talk about between anemic jump scares, besides tepid crushes on each other and (for the non-leading guy) ogling girls. The demon makeup is the most basic boring dark ashpile face with whited out eyes. You’re asking me to be scared of a coupla marbles in an extinguished campfire site, movie, it’s not gonna happen. There’s just nothing to this.

They pull the old “JUMP SCARE– psyche, it was just a dream!” at least five times. Maybe more. We lost count.

The Signal: EP208

The Signal: EP208. Black and white loop of a mod girl in a black dress dancing in place as she plays a keyboard with one hand. Behind her is a  drum kit.

The Signal: EP208 – Exactly 45 minutes of tunes, coming along a little slow, but getting there, getting there in the end. This time out we’ve got bouncy pop music from the land of video games,  alt rock from the oughts, egg punk, French Canadian experimental rock, reggae, modal instrumentals from Egypt, dub music and much more!

Download by clicking on the link (or image) above. The file is available only for a limited time. If you’re interested in the tracklist, it’s in the mp3 itself in the id3 tags. If you’d like to receive an email every time a new mix is posted, uh… ask me, I guess.

Safety First, Safety Second, Coolness Third

I have been lucky enough to run RPGs for tables of strangers at various convention events, including running some with strong horror themes. If you’re going to play with themes that can genuinely ruin someone’s mood, it’s important to make sure everyone at the table feels safe before we start terrorizing their characters.

And that means safety tools.

Here’s what’s worked for me:

I start with C.A.T.S.: Concept, Aim, Tone, Subject Matter. It’s a simple structure for sharing key details about the game. I tell everyone at the table that I want them to be very clear about what sort of game we’re playing, so no one is surprised once we start. (A big hat tip to The Gauntlet community, who evangelize the use of this tool.)

I also establish an Open Door policy:

“If at any point, this game stops being fun, it’s perfectly fine if you pack up and leave. No hard feelings, no questions asked, and I’ll be proud of you for prioritizing your own well-being. No game is more important that the people at the table.”

If I have time, I like to do a full introduction to Lines & Veils. Playing online makes it easy to share a list of common triggering topics and ask players if there are any topics they’d like to “line” (i.e. exclude from the game entirely) or “veil” (if the content appears in the game, it shouldn’t be described in any great detail, but mostly happen “off-stage.”)

During convention play, however, there’s often a time crunch so I don’t have time to both properly introduce the concept and give folks time to separately fill out a long form listing all potentially objectionable content.

When that’s the case, I use a condensed form of Lines & Veils:

1. I share a list of content warnings for elements inherent in the game they’re about to play and ask for objections.

2. I say that if any content comes up that’s objectionable, anyone at the table can say “actually, no” and we’ll pivot away from the topic.

However, I acknowledge that this practice has its limits. Not everyone will feel comfortable speaking up. Some people, when they start feeling uncomfortable, will try to power through it, while others might get quiet because the don’t want to make a fuss.

That’s why we don’t rely on objections alone. We put up guard rails before we start.

3. Personal objections – For this part of the condensed Lines & Veils, I hand out notecards to everyone.

I say “Don’t worry, we’re not going to touch on [a list of the most commonly objected to content]. But if you have anything specific you want to avoid, please write it on this card and pass it back to me, face down. I will take on lifeguard duties and if something you pass me comes up, I’ll object on your behalf and we’ll change the game accordingly.”

I also don’t want anyone feeling self-conscious about writing things down, so I have an additional request: “If you don’t have anything you want to add to our list of lines and veils, please write something down on the card in front of you anyway, so no one feels self-conscious that they’re the only person writing things down. Maybe write me a nice note?”

Amusingly enough, I have received some very nice notes with this method.

Two hand-written notes on notecards. 

On top:
Nice note: Thanks for setting clear expectations + prioritizing player safety!

On bottom:
great way of managing safety tools! I agree that they are important, and love the way you do it.

So yeah, little tip for GMs out there: it’s possible to marry safety tools with fishing for compliments if you want a pre-game confidence boost. Could be a game changer! Might catch on…

My horror-loving tables have had a great time torturing their characters. It was all smiles as their characters died. Starting out with a strong safety foundation makes that possible.

We got through all of the above in maybe 15-20 minutes, so there’s no reason to skip them. Be a good host to the strangers at your table. It pays off.

The Signal: EP207

""

The Signal: EP207 – Exactly 45 minutes of tune for snoozy heads and dreamers! This time out we’ve got choral glitches, dubby blues and Vietnamese pop, funk, Bollywood-inspired butt-shaking music, and more!

Download by clicking on the link (or image) above. The file is available only for a limited time. If you’re interested in the tracklist, it’s in the mp3 itself in the id3 tags. If you’d like to receive an email every time a new mix is posted, uh… ask me, I guess.

The Signal: EP206

The Signal: EP206 – Exactly 45 minutes of tunes for the modern era, jam-packed with the sort of tunes that would make a Neanderthal kiss a mammoth or make a conquistador weep for his mama. (You see why we only target the modern era now.) We’ve got senses-shattering club bangers, a throw-back mash-up, soul, 90s electronica, and more!

Download by clicking on the link (or image) above. The file is available only for a limited time. If you’re interested in the tracklist, it’s in the mp3 itself in the id3 tags. If you’d like to receive an email every time a new mix is posted, uh… ask me, I guess.

The Signal: EP205

A man crouches and enters a glowing hoop.

The Signal: EP205

The Signal: EP205 – Exactly 45 minutes of jams perfectly suited for whatever you’re doing. Try it out! We guarantee it! This time out we’ve got electronic beats, UK grime, spoken word interludes, a string of tunes for the devil, Dutch speed jazz, Anatolian rock, South African jazz and more!

Download by clicking on the link (or image) above. The file is available only for a limited time. If you’re interested in the tracklist, it’s in the mp3 itself in the id3 tags. If you’d like to receive an email every time a new mix is posted, uh… ask me, I guess.

The Signal: EP204

The Signal: EP204 – Exactly 45 minutes of good-time sounds custom suited for masked laserbeam shenanigans. We’ve got all kinds of tunes for you this time out: a steel drum cover, Spanglish dare-you-not-to-dance music, power pop from New Zealand, Wales and exotic Los Angeles, transplanted Peruvian-Florida psych, Canadian dance-punk and so much more!

Download by clicking on the link (or image) above. The file is available only for a limited time. If you’re interested in the tracklist, it’s in the mp3 itself in the id3 tags. If you’d like to receive an email every time a new mix is posted, uh… ask me, I guess.

The Signal: EP203

The Signal: EP203 – Exactly 45 minutes of sounds pleasing to the ear, acceptable to the liver, restorative of eyes and hair. This time out we’ve got electronic sounds, Chinese-American pop, UK office punk, hip hop, grime, garage rock and more! Wow!

Download by clicking on the link (or image) above. The file is available only for a limited time. If you’re interested in the tracklist, it’s in the mp3 itself in the id3 tags. If you’d like to receive an email every time a new mix is posted, uh… ask me, I guess.